Damage Notes  
If damage happens, follow the rules below
Flip cards from the top of the deck equal to the damage dealt. Put all of them in the Clock Zone. (A player who reaches Level 4, loses the game!!)
bla...
4 damage, no Climax Card was flipped
All 4 cards go to the Clock Zone
 
If you flip a Climax Card from Damage, cancel the rest of the damage, and the flipped cards go to the Discard Zone.
4 damage, the third card is a Climax card
Climax Card cancels damage!!
The 3 cards go to the Discard Zone, and the rest of the damage is cancelled
Note: Damage from Event Cards also follows the above rules.