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If damage happens, follow the rules below
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Flip cards from the top of the deck equal to the damage dealt.
Put all of them in the Clock Zone.
(A player who reaches Level 4, loses the game!!)
bla...
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| 4 damage, no Climax Card was flipped
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| All 4 cards go to the Clock Zone
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| If you flip a Climax Card from Damage,
cancel the rest of the damage,
and the flipped cards go to the Discard Zone.
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| 4 damage, the third card is a Climax card
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Climax Card cancels damage!!
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| The 3 cards go to the Discard Zone, and the rest of the damage is cancelled
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| Note:
Damage from Event Cards also follows the above rules.
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